Update Team Fortress 2 - 23.02.2010 by Cake

Aseara a fost lansat un update la Team Fortress 2. Acest update contine urmatoarele modificari:


Engine
  • Fixed servers being inappropriately delisted from the master server

Team Fortress 2
  • Updated CTF_Doublecross
  • Improved clipping to prevent players from getting to unintended places
  • Updated CTF_2Fort
  • Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
  • Moved the Blue team Sniper wall down to match the Red team Sniper wall
  • Updated Russian localization strings
  • Fixed the Pyro not being able to deflect enemy flares
  • Fixed pipebombs not being removed if they explode in a func_nogrenades zone



Wednesday 24 February 2010 - 11:26:07
Update Team Fortress 2 - 03.02.2010 by Cake

Aseara a fost lansat un update la Team Fortress 2. Acest update contine urmatoarele modificari:


Engine
  • Enabled Steam Cloud support for key bindings and custom spraypaint images
    • Added Options->Multiplayer->Advanced option to toggle off/on: default is on

Team Fortress 2
  • Added new Highlander mode
    • 9 players allowed per team
    • Restricts each team to 1 of each class
    • Use mp_highlander (0/1) to toggle off/on: default is 0
  • Added "bots" to the server's sv_tags convar if the server is running bots
  • Fixed a weapon name localization issue
  • Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates
  • Updated the map CTF_DoubleCross
    • Fixed the map not ending correctly when using mp_timelimit
    • Changed to prevent Engineers from building on top of the shack in each base
  • Updated the map Arena_WatchTower
    • Fixed a case where players could open and get stuck on the starting gates before the round start
    • Improved clipping to prevent people from getting out of the map
    • Optimized the map for better performance



Thursday 04 February 2010 - 13:49:59
Update Team Fortress 2 - 27.12.2009 by Cake

Aseara a fost lansat un update la Team Fortress 2. Acest update contine urmatoarele modificari:


Team Fortress 2
  • Added 3 new hats that can be worn by any class
    • Towering Pillar of Hats"
    • Noble Amassment of Hats"
    • Modest Pile of Hat"
  • Added Propaganda contest winners' hats for First Place, First Runner-up, and Second Runner-up
  • Added "Edit Loadout" button to the class menu
  • Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images
  • Fixed Snipers being able to shoot enemies through gates
  • Fixed Linux servers not properly reconnecting to Steam when they lose their connection
  • Fixed stickies being destructible before they're stuck to something
  • Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds
  • Fixed the CTF HUD not properly handling flags being disabled/enabled during the round
  • Fixed player health panels sometimes using the wrong animations for buffed or low health values
  • Updated the net_showevents convar to be marked as a cheat
  • Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog
  • Updated Italian localization strings
  • Updated the custom TF2 fonts with Polish characters
  • Updated CP_Gorge
    • Added more cover outside of the initial BLU spawn area
    • Added a forward spawn for the BLU team after Cap1 is captured
    • Added another access point to the upper level from the front of the RED base
    • Added more cover in the room just before Cap2
    • Decreased RED team's respawn time while they own Cap1
    • Fixed a few areas where players would sometimes become stuck

Community requests
  • Added new options for the Invade CTF game mode flag. Default is 1
    • 0 : No neutral time
    • 1 : Flag goes neutral in 30 seconds (current behavior)
    • 2 : Flag goes neutral in 1/2 the return time
    Added scoring choice for the Invade CTF game mode. Default is 0
    • 0 : Increment score (current behavior)
    • 1 : Increment capture count
    Added new inputs to item_teamflag
    • ForceDrop : Force the flag to be dropped if it's being carried by a player
    • ForceReset : Force the flag to be dropped if it's being carried by a player, then reset the flag to its original location
    • SetReturnTime : Set the length of time (in seconds) before a dropped flag returns to base
  • Added new output to item_teamflag
    • OnTouchSameTeam : Sent when the flag is touched by a player on the same team




Thursday 28 January 2010 - 12:11:58
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